﻿using DotNetty.Buffers;
using QQ.Client;
using QQ.Codecs;

namespace QQ.Packet.Request.TLV
{
    public class TLV0x108 : IRequest
    {
        private readonly QQDeviceConfig config;
        public TLV0x108(QQDeviceConfig config)
        {
            this.config = config;
        }
        public IByteBuffer Serialize() => Unpooled.Buffer().WriteBytes(config.ksid.ToByteBuffer());
    }
}